
Next up is Rose, who was announced to have a release date of April 19 - less than two weeks away. Sometimes “special” items will appear that have bonus effects like extra damage. It causes different objects to float around Oro, which will hit the opponent independently of himself. V-Trigger 2 is Tengu Stone and should be very familiar to fans. Combined with his launch combos and tight offensive abilities, this could make Oro a pressure powerhouse. V-Trigger I is called Manrikitan, which grants Oro access to a command throw both on the ground and in the air.
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Punch lets out an overhead chop, and kick is a two-hit overhead kick. His V-Skill 2 is Minomushi, a jumping attack that can be followed up with either punch or kick. A move like this is also great against the new mechanic V-Shift, as it will still track the opponent. The startup is a little bit slower, but it allows Oro to follow it up and create uniquely oppressive offensive situations. The move creates a free-floating projectile that tracks towards the opponent. Oro’s V-Skill I is called Onibi, and it functions very similarly to his Yagyou Dama super art from 3rd Strike. Using EX, the kick seems to be his main combo extender, allowing for some big damage follow-ups. The light kick version is one kick, and the medium and heavy versions are two kicks. Oro also has all of his moves from 3rd Strike, as well as a brand new kick move called Tsuranekeashi. Oro can double jump straight up, forward, and backwards. Considering the slower, more neutral based gameplay in Street Fighter V (as opposed to 3rd Strike), it will be very interesting to see how this affects the meta. Most importantly though, Oro maintains his iconic double jump. The hop will go over low attacks as well. He also has his leaping attack from 3rd Strike, but this time it’s a unique attack. Having a strong anti-air normal in Street Fighter V is key for a character to be competitive at a high level, so it’s good to see it with Oro. His crouching hard punch is also a far more effective anti-air now than it was originally. His standing medium punch is a launcher that can be followed up into an air combo.

He will even interact with it during certain moves.įans of the character from 3rd Strike will be very happy to hear that most of his moveset remains intact. In Street Fighter V, however, the self-imposed limitation is represented in a more visually interesting way: Oro holds his pet turtle. In Street Fighter III: 3rd Strike this was indicated by the fact that he held his other arm inside his gi. In the Street Fighter lore, Oro is so powerful that he has to restrict the use of one of his arms. Starting off with Oro, we got to see his specials as well as his entire V-System. This time around, that includes Rose, Oro, and Akira Kazama from Rival Schools.
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Just like the winter update stream in February, we got an in-depth look at the next character in the season, a brief overview of the following character, and a small tease at the final character. During the show, the producer and director of the game showcased what all is coming to Season 5. The Street Fighter V spring update stream aired recently.
